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- TIKI
- setup
- {
- scale 0.52
- path models/statweapons/p_granatwerfer
- skelmodel granatwerfer_base.skd
- surface granatwerfer2 shader granatwerfer
- }
-
- init
- {
- server
- {
- classname FixedTurret
- setsize "-55 -25 0" "0 25 60" // Bounding Box
- mass 99999 // Immovable
-
- // Spawn and attach the parts
- spawnturret 0 "models/statweapons/P_granatwerfer_cannon.tik" // Cannon attached to the vehicle
-
- // Set the Animation Set to use
- AnimationSet "nebelwerfer_" // Animation set for this vehicle
- SoundSet "granatwerfer_" // Sound set for this vehicle
- name granatwerfer
-
- //////////////////////////////////////////
- // Pitch-Mod Sound for vehicles by speed
- //
- // Linearly Interpolates from the minimum pitch when the vehicle is at the minimum speed to
- // the maximum pitch when the vehicle is at the maximum speed.
- //
- // Speed is in World Units.
- //
- //
- // +--------------- Minimum Speed
- // | +------------ Minimum Pitch
- // | |
- // | | +----- Maximum Speed
- // | | | +-- Maximum Pitch
- // V V V V
- setsoundparameters 0 0.95 200 1
- }
- client
- {
- cache models/statweapons/P_granatwerfer_cannon.tik
- }
- }
-
- animations
- {
- idle granatwerfer_base.skc
- }
-
- /*QUAKED addon_turretweapon_german_granatwerfer (0.0 0.0 0.0) (-65 -40 0) (65 40 120)
- Granatwerfer!!!
- */
-